Post by Nemesis on Jul 15, 2014 0:58:33 GMT
Characters can be ordered into more then one group, commonly placed in two groups, a major and a minor.
Research Team - Those that know a great deal about the next planet to be taken over consult here, otherwise, the agents are expected to dig up useful data, such as weaknesses and terrain about the next planet to be conquered.
Defensive Mechanic Team - Grunts that must keep the base running without a flaw, as well as provide interior security measures.
Offensive Mechanic Team - Advanced members that are in charge of offense gadgets as well as repairs for such devises that are used as weapons.
Grunt Guard Team - Those of a less then supernatural fighting ability, used for defense of the organization, as well as the brunt of the invasion force. All members must be at this fighting ability at least.
Advanced Guard Team - The first to invade, agents that are well in fighting go in this, and consult on other teams. Often these are freelancers, or supernatural.
Politician Team - Those with political influence, useful for takeovers of that planet.
Reaper Team - Those of such high standing that they combine to decide the invasion of planets. This is a glittering title, but bears little to any weight, it is often used to make the person remain in the organisation, or to take over when Glass does not wish to dictate what to do next.
Defensive Medical Team - Doctors that can heal or repair the damages done to agents. This group handles everything medical inside the organization and are often not supernatural in this way.
Offensive Medical Team - Spellcasters who can heal or revive in the middle of an invasion, or with ease.
The Princes - Those that Glass have brought into the organization due to their looks, or their charm.
Freelancers - The villians that are not in the organization, but raise chaos around them.
Research Team - Those that know a great deal about the next planet to be taken over consult here, otherwise, the agents are expected to dig up useful data, such as weaknesses and terrain about the next planet to be conquered.
Defensive Mechanic Team - Grunts that must keep the base running without a flaw, as well as provide interior security measures.
Offensive Mechanic Team - Advanced members that are in charge of offense gadgets as well as repairs for such devises that are used as weapons.
Grunt Guard Team - Those of a less then supernatural fighting ability, used for defense of the organization, as well as the brunt of the invasion force. All members must be at this fighting ability at least.
Advanced Guard Team - The first to invade, agents that are well in fighting go in this, and consult on other teams. Often these are freelancers, or supernatural.
Politician Team - Those with political influence, useful for takeovers of that planet.
Reaper Team - Those of such high standing that they combine to decide the invasion of planets. This is a glittering title, but bears little to any weight, it is often used to make the person remain in the organisation, or to take over when Glass does not wish to dictate what to do next.
Defensive Medical Team - Doctors that can heal or repair the damages done to agents. This group handles everything medical inside the organization and are often not supernatural in this way.
Offensive Medical Team - Spellcasters who can heal or revive in the middle of an invasion, or with ease.
The Princes - Those that Glass have brought into the organization due to their looks, or their charm.
Freelancers - The villians that are not in the organization, but raise chaos around them.